⊲ Task & Purpose ⊳ A trio of “World of Tanks” players have built a homemade tank simulator complete with a CO₂-powered cannon that launches empty soda bottles as mock shells. With roles split...
Year: 2025
Meta Opens UK XR Audio Lab
⊲ AI Magazine ⊳ Meta has opened a £12m audio research lab in Cambridge, UK to solve a major obstacle for smart glasses, making audio clear and adaptive in noisy real-world settings. The lab...
Robots Trained by Humans and Simulation
⊲ Tech Xplore ⊳ MIT’s “PhysicsGen” system from MIT's Computer Science and Artificial Intelligence Laboratory (CSAIL) and the Robotics and AI Institute converts a few dozen VR-based demonstrations...
Metaverse Goes Nuclear
⊲ ARCWEB ⊳ Hitachi has launched its "Metaverse Platform" designed for nuclear power plants, which uses advanced digital tools such as digital twins and AI to improve operations such as design,...
Railways in 3D: Experiencing the Future
⊲ Construction Management ⊳ CIOB (Chartered Institute of Building) members visiting the UK high speed railway HS2 Twyford to Greatworth (T2G) site recently used immersive simulators to operate...
Remote Expert Revolution
⊲ RethinkX ⊳ Teleoperation allows humans to control robots from a distance. This article traces the history of remote control technology and highlights the potential of combining virtual reality...
Inside BMW’s “3D Mine”
⊲ Unity ⊳ BMW has adopted Unity’s real-time 3D platform to create a centralised asset management system, including its “3D Mine”, a structured environment where digital assets are stored, tracked,...
Business Simulation Made Simple
⊲ The Independent ⊳ The article discusses how simulation apps are transforming business management by allowing decision-makers to use predictive modelling. By embedding specialist simulations into...
Moving & Seeing in XR Worlds
⊲ Frontiers in Virtual Reality ⊳ The editorial surveys how body movement and gaze shape experiences in extended reality. It highlights research that explores how body movement and gaze affect user...
From Science Fiction to Reality?
⊲ Stanford Report ⊳ The concept of smart glasses likely traces back to 1935 when Stanley G. Weinbaum in his book Pygmalion’s Spectacles imagined a headset that immersed users in a multi-sensory...
Next‑Gen Simulation Bridge
⊲ Pitch Technologies ⊳ Pitch Technologies has launched Pitch pRTI 6, the latest version of its software that supports the High Level Architecture (HLA) standard for distributed simulations. This...
Learning Anatomy in the Metaverse
⊲ Metro ⊳ The article discusses how ACG Schools in New Zealand are using VR technology to enhance education. In a Year 11 PE class, students explore a 3D model of the human body, allowing them to...