Simulation is the use of technology to model, recreate or extend reality, for training, analysis, entertainment or engineering, and it now touches almost every industry rather than sitting in a specialist corner. Simulation News tracks that spread across a number of sectors:
Technology: the underlying platforms, from games engines and XR headsets to digital twins, spatial computing and AI, that make every other use of simulation possible.
Engineering: virtual testing, modelling and digital engineering that let designs be proven, and problems found, before anything physical gets built.
Military & Security: simulation for training, procurement, testing, planning, mission rehearsal, and increasingly for testing the autonomous and AI systems changing how forces operate.
Transport: from flight and driving simulators to the digital twins used to design and manage vehicles, infrastructure and traffic systems.
Education: simulated environments that let students practise high-stakes or hard-to-access scenarios safely, from medical procedures to hazardous industrial settings.
Leisure & Sport: immersive entertainment, gaming, and the simulation tools now used to train and analyse elite athletic performance.
Health: surgical and clinical training simulators, and digital twins of the human body used in research and treatment planning.
History: learning about simulation from the past.
Energy: simulating power systems, grids and infrastructure to plan for demand, resilience and the transition to new energy sources.
Retail: virtual environments used to design stores, model customer behaviour and trial new formats before committing capital.
At Simulation News, we curate and summarise the most significant developments across all of these areas, so you can keep up with a field that moves faster, and wider, than any one person can track alone.
