⊲ Frontiers in Virtual Reality ⊳ The editorial surveys how body movement and gaze shape experiences in extended reality. It highlights research that explores how body movement and gaze affect user...
Latest posts
From Science Fiction to Reality?
⊲ Stanford Report ⊳ The concept of smart glasses likely traces back to 1935 when Stanley G. Weinbaum in his book Pygmalion’s Spectacles imagined a headset that immersed users in a multi-sensory...
Next‑Gen Simulation Bridge
⊲ Pitch Technologies ⊳ Pitch Technologies has launched Pitch pRTI 6, the latest version of its software that supports the High Level Architecture (HLA) standard for distributed simulations. This...
Learning Anatomy in the Metaverse
⊲ Metro ⊳ The article discusses how ACG Schools in New Zealand are using VR technology to enhance education. In a Year 11 PE class, students explore a 3D model of the human body, allowing them to...
“Autofocus” Glasses Could Replace Bifocals
⊲ TechRadar ⊳ Finnish startup IXI has unveiled a prototype of “autofocus” glasses that automatically adjust focus in under 0.2 seconds using eye-tracking sensors and liquid crystal lenses,...
Gaming on the High Seas
⊲ Business Insider UK ⊳ The Royal Navy has installed its first purpose‑built gaming suite aboard HMS Prince of Wales, following a sailor‑submitted petition. This space, or "esports suite", is...
AI-Enhanced Poster Sessions in VR
⊲ Frontiers in Virtual Reality ⊳ This study by Iowa State University, Ames, USA, introduces a VR‑AI learning space that mimics academic poster sessions to help graduate students practice research...
Game Changer for Virtual Worlds?
⊲ Yanko Design ⊳ NVIDIA is developing an Arm‑based APU that consolidates CPU, GPU and NPU this article claims. Leaks suggest partnerships with MediaTek and OEMs like Dell/Alienware for debut in...
Blueprints Come Alive On-Site
⊲ Buildings.com ⊳ The article discusses how augmented reality (AR) and building information modelling (BIM) are changing the construction industry. BIM is a digital method for designing, managing,...
Latest Speculation on Apple’s XR Plans
⊲ Road to VR ⊳ Independent tech analyst Ming-Chi Kuo has claimed that Apple plans to release several XR devices and smart glasses by 2028. A new version of the Vision Pro headset with an upgraded...
Fusion Research Exploits Video Games
⊲ Popular Mechanics ⊳ A team in South Korea has adapted collision‑detection algorithms from video games to fusion research, enabling simulation of high‑speed particles hitting reactor walls much...
Remote Connected XR Augments the Workplace
⊲ The Guardian ⊳ A TeamViewer-sponsored report explores how the digital revolution is reshaping work through immersive technologies. Many firms, including DHL and Coca‑Cola HBC, now use AR tools to...
