Simulation Weekly News

Simulation Weekly News

⊲ Last Week’s Sim News Summary ⊳ AI is accelerating the push to make engineering simulation tools more accessible to non-experts by abstracting their technical complexity, marking a turning point for true simulation democratisation provided experts maintain oversight. Meta launched Hyperscape Capture for Quest users, leveraging Gaussian Splatting technology, a high-speed rendering method using transparent 3D ellipses, to quickly create photorealistic 3D scans of environments. Further enhancing display options, Looking Glass introduced the Hololuminescent Display (HLD), transforming standard video into 3D holograms without needing eXtended Reality (XR) headsets.
Foundational hardware is changing, demonstrated by Nvidia’s investment in Intel to produce x86 processors incorporating integrated Nvidia RTX GPU chiplets. This integrated approach is presented as superior to discrete graphics for reducing latency and resource duplication, potentially ending the era of upgradeable discrete GPUs.
The application of these technologies brought societal and structural discussions: Amazon Prime Video integrated real-time, gaming-style data overlays (Prime Vision) into sports coverage, yet ethical limits were drawn when Pope Leo XIV rejected the idea of an AI-generated “virtual pope,” warning that imitating spiritual authority risks eroding dignity. Finally, the metaverse concept was advanced as a “multiverse,” advocating for flexible, interconnected metaversal spaces, particularly for military and organisational innovation.
⊲ Image – DALL-E ⊳