Category: Education

VR, AR, AI Reshape Med‑Edu

⊲ Intelligent Living ⊳ The article discusses the evolving landscape of medical education, particularly in regenerative medicine, where traditional teaching methods are becoming inadequate. To...

VR’s New Power Players Emerge

⊲ GamesIndustry.biz ⊳ A new wave of 13–24-year-olds is emerging as key drivers of VR’s future. Described as “VR natives”, they are growing up with immersive technology and prioritising shared,...

Learning Anatomy in the Metaverse

⊲ Metro ⊳ The article discusses how ACG Schools in New Zealand are using VR technology to enhance education. In a Year 11 PE class, students explore a 3D model of the human body, allowing them to...

We are Not Living in a Simulation

⊲ IFLScience ⊳ A new study by astrophysicist Franco Vazza challenges the popular idea that our reality might be a computer simulation, as depicted in films like The Matrix. Vazza concludes that...

XR Helps to Drive EdTech Market

⊲ EdTech Innovation Hub ⊳ According to IMARC Group, the global EdTech market is forecast to reach $721 billion by 2033, up from $250 billion in 2024, fuelled by immersive tools including AR and VR,...

A “Flight Simulator” For Pastors

⊲ CBN ⊳ Indiana's Taylor University has introduced PREACH Labs, a 'pulpit simulator' designed to improve pastoral preaching skills. The program immerses pastors in a realistic church setting...

Overcoming Public Speaking Nerves With VR

⊲ The Guardian ⊳ A new free online platform has been launched to help people overcome their fear of public speaking through virtual reality. Created by Dr Chris Macdonald from Cambridge University,...

AI May Enhance Real Human Connections

⊲ World Economic Forum ⊳ Philip Rosedale, creator of Second Life, argues that the Metaverse's success hinges on fostering genuine human connections rather than just improving visuals. He emphasises...

Visit a Museum from Anywhere

⊲ Museums + Heritage ⊳ The University of Glasgow has launched a virtual museum dedicated to pioneering scientist Lord Kelvin as part of a £5.6m "Museums in the Metaverse" initiative. This virtual...

Meta’s “Metaversities” XR Initiative Announced

| Meta | Meta has introduced an educational beta programme for its Quest headsets in collaboration with over a dozen universities across the US, UK and EU, enabling feedback on VR and...

Training and Gaming Lunar Simulation

| Cesium | Cesium and ReEntry developers are creating a lunar simulation that fuses gaming with astronaut training, leveraging Cesium’s high-fidelity Moon terrain. This simulation lets users...

Spatial Learning – Teaching in 3D

MIT News | This article from MIT News discusses PrismsVR, a company founded by MIT alumna Anurupa Ganguly. PrismsVR develops virtual reality experiences designed to teach core concepts in math and...