⊲ Museums + Heritage ⊳ The University of Glasgow has launched a virtual museum dedicated to pioneering scientist Lord Kelvin as part of a £5.6m "Museums in the Metaverse" initiative. This virtual 19th-century lab recreates Kelvin’s workspace,...
Category: Education
Meta’s “Metaversities” XR Initiative Announced
| Meta | Meta has introduced an educational beta programme for its Quest headsets in collaboration with over a dozen universities across the US, UK and EU, enabling feedback on VR and mixed-reality teaching tools before public release. By...
Training and Gaming Lunar Simulation
| Cesium | Cesium and ReEntry developers are creating a lunar simulation that fuses gaming with astronaut training, leveraging Cesium’s high-fidelity Moon terrain. This simulation lets users explore the lunar surface in immersive detail, aiming...
Spatial Learning – Teaching in 3D
MIT News | This article from MIT News discusses PrismsVR, a company founded by MIT alumna Anurupa Ganguly. PrismsVR develops virtual reality experiences designed to teach core concepts in math and science. The article highlights the company's...
RAF Cadets Gifted Simulation Software
Halldale | Lockheed Martin has donated 230 licences of its Prepar3D V6 simulation software to the UK’s RAF Air Cadet Charity (RAFAC). Valued at over £10,000, this software offers cadets immersive training in various environments, ranging from...
UK’s First AI-Powered Classroom
Sky News | David Game College in London is set to open the UK's first AI-taught GCSE classroom, where students will learn through AI platforms and virtual reality. The AI adapts lesson plans to each student's needs, enhancing personalised...
Roblox’s Future: Expanding Beyond Gaming
Matthew Ball | Ball’s article explores how Roblox is transforming from a gaming platform into a multifaceted digital ecosystem, aiming to integrate education, virtual events, and social networking. With 80 million daily active users, 380 million...