
Cameras Capture Reality in 3D
⊲ TVBEurope ⊳ This article explains how volumetric video is bridging live‑action capture and 3D rendered visuals, allowing viewers to navigate scenes in three dimensions rather than from fixed angles. Volumetric video captures a subject or scene in three dimensions, allowing it to be viewed from any angle in real-time or playback, as if it were physically present. It highlights work by Nokia Technologies, which uses standards such as V3C and MIV to enable real‑time volumetric streaming at latency around 160 ms. Applications span entertainment such as the success of virtual concerts like ABBA Voyage, remote collaboration, education and industry design.
⊲ Image – Wikimedia ⊳
