Unity Cancels Unpopular Runtime Fee
GamesBeat | Unity has cancelled its controversial Runtime Fee, replacing it with more predictable price increases for Pro and Enterprise users, starting January 2025. Under new CEO Matthew Bromberg, the company responded to developer backlash by prioritising simplicity and partnership with game developers. Unity Pro will see an 8% price rise, and Enterprise customers will face a 25% hike. The shift aims to rebuild trust and foster growth, though lingering concerns remain among some developers about future pricing volatility. Unity’s free tier and new Unity 6 engine remain unaffected.
Read More – https://venturebeat.com/games/unity-cancels-its-much-hated-runtime-fee
Image – Matthew Bromberg, CEO of Unity, Unity